Uses of Package
org.loboevolution.audio
Packages that use org.loboevolution.audio
Package
Description
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Classes in org.loboevolution.audio used by org.loboevolution.audioClassDescriptionThe AudioBuffer interface represents a short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer().The BaseAudioContext interface of the Web Audio API acts as a base definition for online and offline audio-processing graphs, as represented by AudioContext and OfflineAudioContext respectively.
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Classes in org.loboevolution.audio used by org.loboevolution.eventsClassDescriptionThe AudioBuffer interface represents a short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer().
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Classes in org.loboevolution.audio used by org.loboevolution.html.js.audioClassDescriptionThe AudioBuffer interface represents a short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer().The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode.The BaseAudioContext interface of the Web Audio API acts as a base definition for online and offline audio-processing graphs, as represented by AudioContext and OfflineAudioContext respectively.